now tiled windows can be resized/moved, their floating state will be toggled implicitely
This commit is contained in:
parent
9449ea3e00
commit
d1ce3eac33
4
dwm.1
4
dwm.1
@ -117,13 +117,13 @@ Quit dwm.
|
||||
.SS Mouse commands
|
||||
.TP
|
||||
.B Mod1\-Button1
|
||||
Move current window while dragging (floating layout only).
|
||||
Move current window while dragging. Tiled windows will be toggled to the floating state.
|
||||
.TP
|
||||
.B Mod1\-Button2
|
||||
Zooms/cycles current window to/from master area (tiled layout only).
|
||||
.TP
|
||||
.B Mod1\-Button3
|
||||
Resize current window while dragging (floating layout only).
|
||||
Resize current window while dragging. Tiled windows will be toggled to the floating state.
|
||||
.SH CUSTOMIZATION
|
||||
dwm is customized by creating a custom config.h and (re)compiling the source
|
||||
code. This keeps it fast, secure and simple.
|
||||
|
16
dwm.c
16
dwm.c
@ -335,16 +335,20 @@ buttonpress(XEvent *e) {
|
||||
focus(c);
|
||||
if(CLEANMASK(ev->state) != MODKEY)
|
||||
return;
|
||||
if(ev->button == Button1 && (isarrange(floating) || c->isfloating)) {
|
||||
restack();
|
||||
if(ev->button == Button1) {
|
||||
if(!isarrange(floating) && !c->isfloating)
|
||||
togglefloating(NULL);
|
||||
else
|
||||
restack();
|
||||
movemouse(c);
|
||||
}
|
||||
else if(ev->button == Button2)
|
||||
zoom(NULL);
|
||||
else if(ev->button == Button3
|
||||
&& (isarrange(floating) || c->isfloating) && !c->isfixed)
|
||||
{
|
||||
restack();
|
||||
else if(ev->button == Button3 && !c->isfixed) {
|
||||
if(!isarrange(floating) && !c->isfloating)
|
||||
togglefloating(NULL);
|
||||
else
|
||||
restack();
|
||||
resizemouse(c);
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user