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new stuff

This commit is contained in:
Anselm R Garbe 2008-03-06 19:20:14 +00:00
parent c9170189bf
commit d7b074fcce
4 changed files with 177 additions and 16 deletions

127
config.anselm.h Normal file
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@ -0,0 +1,127 @@
/* See LICENSE file for copyright and license details. */
/* appearance */
#define BORDERPX 1
#define FONT "-*-terminus-medium-r-normal-*-14-*-*-*-*-*-*-*"
#define NORMBORDERCOLOR "#cccccc"
#define NORMBGCOLOR "#cccccc"
#define NORMFGCOLOR "#000000"
#define SELBORDERCOLOR "#0066ff"
#define SELBGCOLOR "#0066ff"
#define SELFGCOLOR "#ffffff"
/* bar position */
#define BX 0
#define BY 0
#define BW 1280
/* window area, including floating windows */
#define WX 0
#define WY bh
#define WW sw
#define WH sh - bh
/* master area */
#define MX WX
#define MY bh
#define MW 1280
#define MH 800 - bh
/* tile area, might be on a different screen */
#define TX 1280
#define TY 0
#define TW 1680
#define TH 1050
/* monocle area, might be restricted to a specific screen */
#define MOX MX
#define MOY MY
#define MOW MW
#define MOH MH
/* tagging */
const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
Rule rules[] = {
/* class:instance:title substr tags ref isfloating */
{ "Firefox", tags[8], False },
{ "Gimp", NULL, True },
{ "MPlayer", NULL, True },
{ "Acroread", NULL, True },
};
/* layout(s) */
#define RESIZEHINTS True /* False - respect size hints in tiled resizals */
#define SNAP 32 /* snap pixel */
Layout layouts[] = {
/* symbol function isfloating */
{ "[]|", tileh, False }, /* first entry is default */
{ "[]=", tilev, False },
{ "><>", floating, True },
{ "[M]", monocle, True },
};
/* key definitions */
#define MODKEY Mod1Mask
Key keys[] = {
/* modifier key function argument */
#if ANSELM_OFFICE
{ MODKEY, XK_p, spawn,
"exec dmenu_run -fn '"FONT"' -nb '"NORMBGCOLOR"' -nf '"NORMFGCOLOR"' -sb '"SELBGCOLOR"' -sf '"SELFGCOLOR"' -x 0 -y 0 -w 1280" },
#else
{ MODKEY, XK_p, spawn,
"exec dmenu_run -fn '"FONT"' -nb '"NORMBGCOLOR"' -nf '"NORMFGCOLOR"' -sb '"SELBGCOLOR"' -sf '"SELFGCOLOR"'" },
#endif
{ MODKEY|ShiftMask, XK_Return, spawn, "exec uxterm" },
{ MODKEY, XK_j, focusnext, NULL },
{ MODKEY, XK_k, focusprev, NULL },
{ MODKEY, XK_r, reapply, NULL },
{ MODKEY, XK_Return, zoom, NULL },
{ MODKEY, XK_Tab, viewprevtag, NULL },
{ MODKEY, XK_m, setlayout, "[M]" },
{ MODKEY, XK_f, setlayout, "><>" },
{ MODKEY, XK_v, setlayout, "[]=" },
{ MODKEY, XK_h, setlayout, "[]|" },
{ MODKEY|ShiftMask, XK_space, togglefloating, NULL },
{ MODKEY|ShiftMask, XK_c, killclient, NULL },
{ MODKEY, XK_0, view, NULL },
{ MODKEY, XK_1, view, tags[0] },
{ MODKEY, XK_2, view, tags[1] },
{ MODKEY, XK_3, view, tags[2] },
{ MODKEY, XK_4, view, tags[3] },
{ MODKEY, XK_5, view, tags[4] },
{ MODKEY, XK_6, view, tags[5] },
{ MODKEY, XK_7, view, tags[6] },
{ MODKEY, XK_8, view, tags[7] },
{ MODKEY, XK_9, view, tags[8] },
{ MODKEY|ControlMask, XK_1, toggleview, tags[0] },
{ MODKEY|ControlMask, XK_2, toggleview, tags[1] },
{ MODKEY|ControlMask, XK_3, toggleview, tags[2] },
{ MODKEY|ControlMask, XK_4, toggleview, tags[3] },
{ MODKEY|ControlMask, XK_5, toggleview, tags[4] },
{ MODKEY|ControlMask, XK_6, toggleview, tags[5] },
{ MODKEY|ControlMask, XK_7, toggleview, tags[6] },
{ MODKEY|ControlMask, XK_8, toggleview, tags[7] },
{ MODKEY|ControlMask, XK_9, toggleview, tags[8] },
{ MODKEY|ShiftMask, XK_0, tag, NULL },
{ MODKEY|ShiftMask, XK_1, tag, tags[0] },
{ MODKEY|ShiftMask, XK_2, tag, tags[1] },
{ MODKEY|ShiftMask, XK_3, tag, tags[2] },
{ MODKEY|ShiftMask, XK_4, tag, tags[3] },
{ MODKEY|ShiftMask, XK_5, tag, tags[4] },
{ MODKEY|ShiftMask, XK_6, tag, tags[5] },
{ MODKEY|ShiftMask, XK_7, tag, tags[6] },
{ MODKEY|ShiftMask, XK_8, tag, tags[7] },
{ MODKEY|ShiftMask, XK_9, tag, tags[8] },
{ MODKEY|ControlMask|ShiftMask, XK_1, toggletag, tags[0] },
{ MODKEY|ControlMask|ShiftMask, XK_2, toggletag, tags[1] },
{ MODKEY|ControlMask|ShiftMask, XK_3, toggletag, tags[2] },
{ MODKEY|ControlMask|ShiftMask, XK_4, toggletag, tags[3] },
{ MODKEY|ControlMask|ShiftMask, XK_5, toggletag, tags[4] },
{ MODKEY|ControlMask|ShiftMask, XK_6, toggletag, tags[5] },
{ MODKEY|ControlMask|ShiftMask, XK_7, toggletag, tags[6] },
{ MODKEY|ControlMask|ShiftMask, XK_8, toggletag, tags[7] },
{ MODKEY|ControlMask|ShiftMask, XK_9, toggletag, tags[8] },
{ MODKEY|ShiftMask, XK_q, quit, NULL },
};

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@ -56,9 +56,10 @@ Rule rules[] = {
Layout layouts[] = { Layout layouts[] = {
/* symbol function isfloating */ /* symbol function isfloating */
{ "[]=", tile, False }, /* first entry is default */ { "[]|", tileh, False }, /* first entry is default */
{ "><>", floating True }, { "[]=", tilev, False },
{ "[M]", monocle True }, { "><>", floating, True },
{ "[M]", monocle, True },
}; };
/* key definitions */ /* key definitions */
@ -80,7 +81,8 @@ Key keys[] = {
{ MODKEY, XK_Tab, viewprevtag, NULL }, { MODKEY, XK_Tab, viewprevtag, NULL },
{ MODKEY, XK_m, setlayout, "[M]" }, { MODKEY, XK_m, setlayout, "[M]" },
{ MODKEY, XK_f, setlayout, "><>" }, { MODKEY, XK_f, setlayout, "><>" },
{ MODKEY, XK_t, setlayout, "[]=" }, { MODKEY, XK_v, setlayout, "[]=" },
{ MODKEY, XK_h, setlayout, "[]|" },
{ MODKEY|ShiftMask, XK_space, togglefloating, NULL }, { MODKEY|ShiftMask, XK_space, togglefloating, NULL },
{ MODKEY|ShiftMask, XK_c, killclient, NULL }, { MODKEY|ShiftMask, XK_c, killclient, NULL },
{ MODKEY, XK_0, view, NULL }, { MODKEY, XK_0, view, NULL },

7
dwm.1
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@ -69,8 +69,11 @@ Apply floating layout.
.B Mod1\-m .B Mod1\-m
Apply monocle layout. Apply monocle layout.
.TP .TP
.B Mod1\-t .B Mod1\-v
Apply tiled layout. Apply vertical tiled layout.
.TP
.B Mod1\-h
Apply horizontal tiled layout.
.TP .TP
.B Mod1\-j .B Mod1\-j
Focus next window. Focus next window.

49
dwm.c
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@ -1,6 +1,3 @@
/**
* - allow for vstack
*/
/* See LICENSE file for copyright and license details. /* See LICENSE file for copyright and license details.
* *
* dynamic window manager is designed like any other X client as well. It is * dynamic window manager is designed like any other X client as well. It is
@ -36,7 +33,6 @@
#include <sys/select.h> #include <sys/select.h>
#include <sys/types.h> #include <sys/types.h>
#include <sys/wait.h> #include <sys/wait.h>
#include <regex.h>
#include <X11/cursorfont.h> #include <X11/cursorfont.h>
#include <X11/keysym.h> #include <X11/keysym.h>
#include <X11/Xatom.h> #include <X11/Xatom.h>
@ -170,8 +166,10 @@ void spawn(const char *arg);
void tag(const char *arg); void tag(const char *arg);
unsigned int textnw(const char *text, unsigned int len); unsigned int textnw(const char *text, unsigned int len);
unsigned int textw(const char *text); unsigned int textw(const char *text);
void tile(void); void tileh(void);
void tilehstack(unsigned int n);
unsigned int tilemaster(void); unsigned int tilemaster(void);
void tilev(void);
void tilevstack(unsigned int n); void tilevstack(unsigned int n);
void togglefloating(const char *arg); void togglefloating(const char *arg);
void toggletag(const char *arg); void toggletag(const char *arg);
@ -1547,6 +1545,37 @@ tileresize(Client *c, int x, int y, int w, int h) {
resize(c, x, y, w, h, False); resize(c, x, y, w, h, False);
} }
void
tileh(void) {
tilehstack(tilemaster());
}
void
tilehstack(unsigned int n) {
int i, x, w;
Client *c;
if(n == 0)
return;
x = TX;
w = (TW) / n;
if(w < bh)
w = TW;
for(i = 0, c = nexttiled(clients); c; c = nexttiled(c->next), i++)
if(i > 0) {
if(i > 1 && i == n) /* remainder */
tileresize(c, x, TY, ((TX) + (TW)) - x - 2 * c->border,
TH - 2 * c->border);
else
tileresize(c, x, TY, w - 2 * c->border,
TH - 2 * c->border);
if(w != TW)
x = c->x + c->w + 2 * c->border;
}
}
unsigned int unsigned int
tilemaster(void) { tilemaster(void) {
unsigned int n; unsigned int n;
@ -1563,6 +1592,11 @@ tilemaster(void) {
return n - 1; return n - 1;
} }
void
tilev(void) {
tilevstack(tilemaster());
}
void void
tilevstack(unsigned int n) { tilevstack(unsigned int n) {
int i, y, h; int i, y, h;
@ -1589,11 +1623,6 @@ tilevstack(unsigned int n) {
} }
} }
void
tile(void) {
tilevstack(tilemaster());
}
void void
togglefloating(const char *arg) { togglefloating(const char *arg) {
if(!sel) if(!sel)