new stuff
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127
config.anselm.h
Normal file
127
config.anselm.h
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/* See LICENSE file for copyright and license details. */
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/* appearance */
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#define BORDERPX 1
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#define FONT "-*-terminus-medium-r-normal-*-14-*-*-*-*-*-*-*"
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#define NORMBORDERCOLOR "#cccccc"
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#define NORMBGCOLOR "#cccccc"
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#define NORMFGCOLOR "#000000"
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#define SELBORDERCOLOR "#0066ff"
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#define SELBGCOLOR "#0066ff"
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#define SELFGCOLOR "#ffffff"
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/* bar position */
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#define BX 0
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#define BY 0
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#define BW 1280
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/* window area, including floating windows */
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#define WX 0
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#define WY bh
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#define WW sw
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#define WH sh - bh
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/* master area */
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#define MX WX
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#define MY bh
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#define MW 1280
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#define MH 800 - bh
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/* tile area, might be on a different screen */
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#define TX 1280
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#define TY 0
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#define TW 1680
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#define TH 1050
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/* monocle area, might be restricted to a specific screen */
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#define MOX MX
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#define MOY MY
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#define MOW MW
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#define MOH MH
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/* tagging */
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const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
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Rule rules[] = {
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/* class:instance:title substr tags ref isfloating */
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{ "Firefox", tags[8], False },
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{ "Gimp", NULL, True },
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{ "MPlayer", NULL, True },
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{ "Acroread", NULL, True },
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};
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/* layout(s) */
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#define RESIZEHINTS True /* False - respect size hints in tiled resizals */
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#define SNAP 32 /* snap pixel */
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Layout layouts[] = {
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/* symbol function isfloating */
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{ "[]|", tileh, False }, /* first entry is default */
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{ "[]=", tilev, False },
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{ "><>", floating, True },
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{ "[M]", monocle, True },
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};
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/* key definitions */
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#define MODKEY Mod1Mask
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Key keys[] = {
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/* modifier key function argument */
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#if ANSELM_OFFICE
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{ MODKEY, XK_p, spawn,
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"exec dmenu_run -fn '"FONT"' -nb '"NORMBGCOLOR"' -nf '"NORMFGCOLOR"' -sb '"SELBGCOLOR"' -sf '"SELFGCOLOR"' -x 0 -y 0 -w 1280" },
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#else
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{ MODKEY, XK_p, spawn,
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"exec dmenu_run -fn '"FONT"' -nb '"NORMBGCOLOR"' -nf '"NORMFGCOLOR"' -sb '"SELBGCOLOR"' -sf '"SELFGCOLOR"'" },
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#endif
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{ MODKEY|ShiftMask, XK_Return, spawn, "exec uxterm" },
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{ MODKEY, XK_j, focusnext, NULL },
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{ MODKEY, XK_k, focusprev, NULL },
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{ MODKEY, XK_r, reapply, NULL },
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{ MODKEY, XK_Return, zoom, NULL },
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{ MODKEY, XK_Tab, viewprevtag, NULL },
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{ MODKEY, XK_m, setlayout, "[M]" },
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{ MODKEY, XK_f, setlayout, "><>" },
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{ MODKEY, XK_v, setlayout, "[]=" },
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{ MODKEY, XK_h, setlayout, "[]|" },
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{ MODKEY|ShiftMask, XK_space, togglefloating, NULL },
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{ MODKEY|ShiftMask, XK_c, killclient, NULL },
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{ MODKEY, XK_0, view, NULL },
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{ MODKEY, XK_1, view, tags[0] },
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{ MODKEY, XK_2, view, tags[1] },
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{ MODKEY, XK_3, view, tags[2] },
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{ MODKEY, XK_4, view, tags[3] },
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{ MODKEY, XK_5, view, tags[4] },
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{ MODKEY, XK_6, view, tags[5] },
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{ MODKEY, XK_7, view, tags[6] },
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{ MODKEY, XK_8, view, tags[7] },
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{ MODKEY, XK_9, view, tags[8] },
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{ MODKEY|ControlMask, XK_1, toggleview, tags[0] },
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{ MODKEY|ControlMask, XK_2, toggleview, tags[1] },
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{ MODKEY|ControlMask, XK_3, toggleview, tags[2] },
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{ MODKEY|ControlMask, XK_4, toggleview, tags[3] },
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{ MODKEY|ControlMask, XK_5, toggleview, tags[4] },
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{ MODKEY|ControlMask, XK_6, toggleview, tags[5] },
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{ MODKEY|ControlMask, XK_7, toggleview, tags[6] },
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{ MODKEY|ControlMask, XK_8, toggleview, tags[7] },
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{ MODKEY|ControlMask, XK_9, toggleview, tags[8] },
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{ MODKEY|ShiftMask, XK_0, tag, NULL },
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{ MODKEY|ShiftMask, XK_1, tag, tags[0] },
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{ MODKEY|ShiftMask, XK_2, tag, tags[1] },
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{ MODKEY|ShiftMask, XK_3, tag, tags[2] },
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{ MODKEY|ShiftMask, XK_4, tag, tags[3] },
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{ MODKEY|ShiftMask, XK_5, tag, tags[4] },
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{ MODKEY|ShiftMask, XK_6, tag, tags[5] },
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{ MODKEY|ShiftMask, XK_7, tag, tags[6] },
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{ MODKEY|ShiftMask, XK_8, tag, tags[7] },
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{ MODKEY|ShiftMask, XK_9, tag, tags[8] },
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{ MODKEY|ControlMask|ShiftMask, XK_1, toggletag, tags[0] },
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{ MODKEY|ControlMask|ShiftMask, XK_2, toggletag, tags[1] },
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{ MODKEY|ControlMask|ShiftMask, XK_3, toggletag, tags[2] },
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{ MODKEY|ControlMask|ShiftMask, XK_4, toggletag, tags[3] },
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{ MODKEY|ControlMask|ShiftMask, XK_5, toggletag, tags[4] },
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{ MODKEY|ControlMask|ShiftMask, XK_6, toggletag, tags[5] },
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{ MODKEY|ControlMask|ShiftMask, XK_7, toggletag, tags[6] },
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{ MODKEY|ControlMask|ShiftMask, XK_8, toggletag, tags[7] },
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{ MODKEY|ControlMask|ShiftMask, XK_9, toggletag, tags[8] },
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{ MODKEY|ShiftMask, XK_q, quit, NULL },
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};
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10
config.def.h
10
config.def.h
@ -56,9 +56,10 @@ Rule rules[] = {
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Layout layouts[] = {
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Layout layouts[] = {
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/* symbol function isfloating */
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/* symbol function isfloating */
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{ "[]=", tile, False }, /* first entry is default */
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{ "[]|", tileh, False }, /* first entry is default */
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{ "><>", floating True },
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{ "[]=", tilev, False },
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{ "[M]", monocle True },
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{ "><>", floating, True },
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{ "[M]", monocle, True },
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};
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};
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/* key definitions */
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/* key definitions */
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{ MODKEY, XK_Tab, viewprevtag, NULL },
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{ MODKEY, XK_Tab, viewprevtag, NULL },
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{ MODKEY, XK_m, setlayout, "[M]" },
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{ MODKEY, XK_m, setlayout, "[M]" },
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{ MODKEY, XK_f, setlayout, "><>" },
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{ MODKEY, XK_f, setlayout, "><>" },
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{ MODKEY, XK_t, setlayout, "[]=" },
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{ MODKEY, XK_v, setlayout, "[]=" },
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{ MODKEY, XK_h, setlayout, "[]|" },
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{ MODKEY|ShiftMask, XK_space, togglefloating, NULL },
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{ MODKEY|ShiftMask, XK_space, togglefloating, NULL },
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{ MODKEY|ShiftMask, XK_c, killclient, NULL },
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{ MODKEY|ShiftMask, XK_c, killclient, NULL },
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{ MODKEY, XK_0, view, NULL },
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{ MODKEY, XK_0, view, NULL },
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7
dwm.1
7
dwm.1
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.B Mod1\-m
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.B Mod1\-m
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Apply monocle layout.
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Apply monocle layout.
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.TP
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.TP
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.B Mod1\-t
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.B Mod1\-v
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Apply tiled layout.
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Apply vertical tiled layout.
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.TP
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.B Mod1\-h
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Apply horizontal tiled layout.
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.TP
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.TP
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.B Mod1\-j
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.B Mod1\-j
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Focus next window.
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Focus next window.
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49
dwm.c
49
dwm.c
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/**
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* - allow for vstack
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*/
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/* See LICENSE file for copyright and license details.
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/* See LICENSE file for copyright and license details.
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*
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*
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* dynamic window manager is designed like any other X client as well. It is
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* dynamic window manager is designed like any other X client as well. It is
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#include <sys/select.h>
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#include <sys/select.h>
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#include <sys/types.h>
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <sys/wait.h>
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#include <regex.h>
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#include <X11/cursorfont.h>
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#include <X11/cursorfont.h>
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#include <X11/keysym.h>
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#include <X11/keysym.h>
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#include <X11/Xatom.h>
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#include <X11/Xatom.h>
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void tag(const char *arg);
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void tag(const char *arg);
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unsigned int textnw(const char *text, unsigned int len);
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unsigned int textnw(const char *text, unsigned int len);
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unsigned int textw(const char *text);
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unsigned int textw(const char *text);
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void tile(void);
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void tileh(void);
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void tilehstack(unsigned int n);
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unsigned int tilemaster(void);
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unsigned int tilemaster(void);
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void tilev(void);
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void tilevstack(unsigned int n);
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void tilevstack(unsigned int n);
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void togglefloating(const char *arg);
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void togglefloating(const char *arg);
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void toggletag(const char *arg);
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void toggletag(const char *arg);
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@ -1547,6 +1545,37 @@ tileresize(Client *c, int x, int y, int w, int h) {
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resize(c, x, y, w, h, False);
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resize(c, x, y, w, h, False);
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}
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}
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void
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tileh(void) {
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tilehstack(tilemaster());
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}
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void
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tilehstack(unsigned int n) {
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int i, x, w;
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Client *c;
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if(n == 0)
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return;
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x = TX;
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w = (TW) / n;
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if(w < bh)
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w = TW;
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for(i = 0, c = nexttiled(clients); c; c = nexttiled(c->next), i++)
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if(i > 0) {
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if(i > 1 && i == n) /* remainder */
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tileresize(c, x, TY, ((TX) + (TW)) - x - 2 * c->border,
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TH - 2 * c->border);
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else
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tileresize(c, x, TY, w - 2 * c->border,
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TH - 2 * c->border);
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if(w != TW)
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x = c->x + c->w + 2 * c->border;
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}
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}
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unsigned int
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unsigned int
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tilemaster(void) {
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tilemaster(void) {
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unsigned int n;
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unsigned int n;
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@ -1563,6 +1592,11 @@ tilemaster(void) {
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return n - 1;
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return n - 1;
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}
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}
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void
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tilev(void) {
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tilevstack(tilemaster());
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}
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void
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void
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tilevstack(unsigned int n) {
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tilevstack(unsigned int n) {
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int i, y, h;
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int i, y, h;
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@ -1589,11 +1623,6 @@ tilevstack(unsigned int n) {
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}
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}
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}
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}
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void
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tile(void) {
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tilevstack(tilemaster());
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}
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void
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void
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togglefloating(const char *arg) {
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togglefloating(const char *arg) {
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if(!sel)
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if(!sel)
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