implemented setlayout in the way proposed on the ml, split tile() into two functions, a third will follow soon
This commit is contained in:
parent
f7a45ff28b
commit
c9170189bf
34
config.def.h
34
config.def.h
@ -13,31 +13,31 @@
|
|||||||
/* bar position */
|
/* bar position */
|
||||||
#define BX sx
|
#define BX sx
|
||||||
#define BY sy
|
#define BY sy
|
||||||
#define BW MW
|
#define BW sw
|
||||||
|
|
||||||
/* window area */
|
/* window area */
|
||||||
#define WX 0
|
#define WX 0
|
||||||
#define WY bh
|
#define WY bh
|
||||||
#define WW sw
|
#define WW sw
|
||||||
#define WH sh
|
#define WH sh - bh
|
||||||
|
|
||||||
/* master area */
|
/* master area */
|
||||||
#define MX sx
|
#define MX WX
|
||||||
#define MY sy + bh
|
#define MY WY
|
||||||
#define MW ((int)(((float)sw) * 0.6))
|
#define MW ((int)(((float)sw) * 0.6))
|
||||||
#define MH sh - bh
|
#define MH WH
|
||||||
|
|
||||||
/* tile area, might be on a different screen */
|
/* tile area, might be on a different screen */
|
||||||
#define TX sx + MW
|
#define TX MX + MW
|
||||||
#define TY sy
|
#define TY WY
|
||||||
#define TW sw - MW
|
#define TW WW - MW
|
||||||
#define TH sh
|
#define TH WH
|
||||||
|
|
||||||
/* monocle area, might be restricted to a specific screen */
|
/* monocle area, might be restricted to a specific screen */
|
||||||
#define MOX sx
|
#define MOX WX
|
||||||
#define MOY MY
|
#define MOY WY
|
||||||
#define MOW sw
|
#define MOW WW
|
||||||
#define MOH MH
|
#define MOH WH
|
||||||
|
|
||||||
/* tagging */
|
/* tagging */
|
||||||
const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
|
const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
|
||||||
@ -55,10 +55,10 @@ Rule rules[] = {
|
|||||||
#define SNAP 32 /* snap pixel */
|
#define SNAP 32 /* snap pixel */
|
||||||
|
|
||||||
Layout layouts[] = {
|
Layout layouts[] = {
|
||||||
/* symbol function */
|
/* symbol function isfloating */
|
||||||
{ "[]=", tile }, /* first entry is default */
|
{ "[]=", tile, False }, /* first entry is default */
|
||||||
{ "><>", floating },
|
{ "><>", floating True },
|
||||||
{ "[M]", monocle },
|
{ "[M]", monocle True },
|
||||||
};
|
};
|
||||||
|
|
||||||
/* key definitions */
|
/* key definitions */
|
||||||
|
178
dwm.c
178
dwm.c
@ -1,9 +1,4 @@
|
|||||||
/**
|
/**
|
||||||
* TODO
|
|
||||||
* - treat monocle as floating layout, actually otherwise certain monocled windows don't get raised
|
|
||||||
* - use WX, WY, WW, WH for window snapping/resizing/mouse
|
|
||||||
* - MOX, MOY, MOW, MOH should only be used in the case of monocle layout and of n==1 in tiled
|
|
||||||
* - simplify tile()
|
|
||||||
* - allow for vstack
|
* - allow for vstack
|
||||||
*/
|
*/
|
||||||
/* See LICENSE file for copyright and license details.
|
/* See LICENSE file for copyright and license details.
|
||||||
@ -67,7 +62,6 @@ typedef struct Client Client;
|
|||||||
struct Client {
|
struct Client {
|
||||||
char name[256];
|
char name[256];
|
||||||
int x, y, w, h;
|
int x, y, w, h;
|
||||||
int rx, ry, rw, rh;
|
|
||||||
int basew, baseh, incw, inch, maxw, maxh, minw, minh;
|
int basew, baseh, incw, inch, maxw, maxh, minw, minh;
|
||||||
int minax, maxax, minay, maxay;
|
int minax, maxax, minay, maxay;
|
||||||
long flags;
|
long flags;
|
||||||
@ -105,6 +99,7 @@ typedef struct {
|
|||||||
typedef struct {
|
typedef struct {
|
||||||
const char *symbol;
|
const char *symbol;
|
||||||
void (*arrange)(void);
|
void (*arrange)(void);
|
||||||
|
Bool isfloating;
|
||||||
} Layout;
|
} Layout;
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
@ -176,6 +171,8 @@ void tag(const char *arg);
|
|||||||
unsigned int textnw(const char *text, unsigned int len);
|
unsigned int textnw(const char *text, unsigned int len);
|
||||||
unsigned int textw(const char *text);
|
unsigned int textw(const char *text);
|
||||||
void tile(void);
|
void tile(void);
|
||||||
|
unsigned int tilemaster(void);
|
||||||
|
void tilevstack(unsigned int n);
|
||||||
void togglefloating(const char *arg);
|
void togglefloating(const char *arg);
|
||||||
void toggletag(const char *arg);
|
void toggletag(const char *arg);
|
||||||
void toggleview(const char *arg);
|
void toggleview(const char *arg);
|
||||||
@ -213,7 +210,6 @@ void (*handler[LASTEvent]) (XEvent *) = {
|
|||||||
[UnmapNotify] = unmapnotify
|
[UnmapNotify] = unmapnotify
|
||||||
};
|
};
|
||||||
Atom wmatom[WMLast], netatom[NetLast];
|
Atom wmatom[WMLast], netatom[NetLast];
|
||||||
Bool dozoom = True;
|
|
||||||
Bool otherwm, readin;
|
Bool otherwm, readin;
|
||||||
Bool running = True;
|
Bool running = True;
|
||||||
Bool *prevtags;
|
Bool *prevtags;
|
||||||
@ -297,7 +293,7 @@ void
|
|||||||
ban(Client *c) {
|
ban(Client *c) {
|
||||||
if(c->isbanned)
|
if(c->isbanned)
|
||||||
return;
|
return;
|
||||||
XMoveWindow(dpy, c->win, c->x + 3 * sw, c->y);
|
XMoveWindow(dpy, c->win, c->x + 2 * sw, c->y);
|
||||||
c->isbanned = True;
|
c->isbanned = True;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -428,7 +424,7 @@ configurerequest(XEvent *e) {
|
|||||||
if((c = getclient(ev->window))) {
|
if((c = getclient(ev->window))) {
|
||||||
if(ev->value_mask & CWBorderWidth)
|
if(ev->value_mask & CWBorderWidth)
|
||||||
c->border = ev->border_width;
|
c->border = ev->border_width;
|
||||||
if(c->isfixed || c->isfloating || (floating == lt->arrange)) {
|
if(c->isfixed || c->isfloating || lt->isfloating) {
|
||||||
if(ev->value_mask & CWX)
|
if(ev->value_mask & CWX)
|
||||||
c->x = sx + ev->x;
|
c->x = sx + ev->x;
|
||||||
if(ev->value_mask & CWY)
|
if(ev->value_mask & CWY)
|
||||||
@ -637,7 +633,6 @@ void
|
|||||||
floating(void) { /* default floating layout */
|
floating(void) { /* default floating layout */
|
||||||
Client *c;
|
Client *c;
|
||||||
|
|
||||||
dozoom = False;
|
|
||||||
for(c = clients; c; c = c->next)
|
for(c = clients; c; c = c->next)
|
||||||
if(isvisible(c))
|
if(isvisible(c))
|
||||||
resize(c, c->x, c->y, c->w, c->h, True);
|
resize(c, c->x, c->y, c->w, c->h, True);
|
||||||
@ -650,22 +645,11 @@ focus(Client *c) {
|
|||||||
if(sel && sel != c) {
|
if(sel && sel != c) {
|
||||||
grabbuttons(sel, False);
|
grabbuttons(sel, False);
|
||||||
XSetWindowBorder(dpy, sel->win, dc.norm[ColBorder]);
|
XSetWindowBorder(dpy, sel->win, dc.norm[ColBorder]);
|
||||||
if(lt->arrange == monocle)
|
|
||||||
resize(sel, sel->rx, sel->ry, sel->rw, sel->rh, True);
|
|
||||||
}
|
}
|
||||||
if(c) {
|
if(c) {
|
||||||
detachstack(c);
|
detachstack(c);
|
||||||
attachstack(c);
|
attachstack(c);
|
||||||
grabbuttons(c, True);
|
grabbuttons(c, True);
|
||||||
if(lt->arrange == monocle) {
|
|
||||||
if(sel != c) {
|
|
||||||
c->rx = c->x;
|
|
||||||
c->ry = c->y;
|
|
||||||
c->rw = c->w;
|
|
||||||
c->rh = c->h;
|
|
||||||
}
|
|
||||||
resize(c, MOX, MOY, MOW, MOH, RESIZEHINTS);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
sel = c;
|
sel = c;
|
||||||
if(c) {
|
if(c) {
|
||||||
@ -987,28 +971,29 @@ manage(Window w, XWindowAttributes *wa) {
|
|||||||
c->tags = emallocz(TAGSZ);
|
c->tags = emallocz(TAGSZ);
|
||||||
c->win = w;
|
c->win = w;
|
||||||
|
|
||||||
c->x = c->rx = wa->x + sx;
|
/* geometry */
|
||||||
c->y = c->ry = wa->y + sy;
|
c->x = wa->x;
|
||||||
c->w = c->rw = wa->width;
|
c->y = wa->y;
|
||||||
c->h = c->rh = wa->height;
|
c->w = wa->width;
|
||||||
|
c->h = wa->height;
|
||||||
c->oldborder = wa->border_width;
|
c->oldborder = wa->border_width;
|
||||||
|
|
||||||
if(c->w == sw && c->h == sh) {
|
if(c->w == sw && c->h == sh) {
|
||||||
c->x = sx;
|
c->x = sx;
|
||||||
c->y = sy;
|
c->y = sy;
|
||||||
c->border = wa->border_width;
|
c->border = wa->border_width;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
if(c->x + c->w + 2 * c->border > sx + sw)
|
if(c->x + c->w + 2 * c->border > WX + WW)
|
||||||
c->x = sx + sw - c->w - 2 * c->border;
|
c->x = WX + WW - c->w - 2 * c->border;
|
||||||
if(c->y + c->h + 2 * c->border > sy + sh)
|
if(c->y + c->h + 2 * c->border > WY + WH)
|
||||||
c->y = sy + sh - c->h - 2 * c->border;
|
c->y = WY + WH - c->h - 2 * c->border;
|
||||||
if(c->x < sx)
|
if(c->x < WX)
|
||||||
c->x = sx;
|
c->x = WX;
|
||||||
if(c->y < sy)
|
if(c->y < WY)
|
||||||
c->y = sy;
|
c->y = WY;
|
||||||
c->border = BORDERPX;
|
c->border = BORDERPX;
|
||||||
}
|
}
|
||||||
|
|
||||||
wc.border_width = c->border;
|
wc.border_width = c->border;
|
||||||
XConfigureWindow(dpy, w, CWBorderWidth, &wc);
|
XConfigureWindow(dpy, w, CWBorderWidth, &wc);
|
||||||
XSetWindowBorder(dpy, w, dc.norm[ColBorder]);
|
XSetWindowBorder(dpy, w, dc.norm[ColBorder]);
|
||||||
@ -1058,7 +1043,11 @@ maprequest(XEvent *e) {
|
|||||||
|
|
||||||
void
|
void
|
||||||
monocle(void) {
|
monocle(void) {
|
||||||
dozoom = False;
|
Client *c;
|
||||||
|
|
||||||
|
for(c = clients; c; c = c->next)
|
||||||
|
if(isvisible(c))
|
||||||
|
resize(c, MOX, MOY, MOW, MOH, RESIZEHINTS);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
@ -1089,17 +1078,17 @@ movemouse(Client *c) {
|
|||||||
XSync(dpy, False);
|
XSync(dpy, False);
|
||||||
nx = ocx + (ev.xmotion.x - x1);
|
nx = ocx + (ev.xmotion.x - x1);
|
||||||
ny = ocy + (ev.xmotion.y - y1);
|
ny = ocy + (ev.xmotion.y - y1);
|
||||||
if(abs(sx - nx) < SNAP)
|
if(abs(WX - nx) < SNAP)
|
||||||
nx = sx;
|
nx = WX;
|
||||||
else if(abs((sx + sw) - (nx + c->w + 2 * c->border)) < SNAP)
|
else if(abs((WX + WW) - (nx + c->w + 2 * c->border)) < SNAP)
|
||||||
nx = sx + sw - c->w - 2 * c->border;
|
nx = WX + WW - c->w - 2 * c->border;
|
||||||
if(abs(sy - ny) < SNAP)
|
if(abs(WY - ny) < SNAP)
|
||||||
ny = sy;
|
ny = WY;
|
||||||
else if(abs((sy + sh) - (ny + c->h + 2 * c->border)) < SNAP)
|
else if(abs((WY + WH) - (ny + c->h + 2 * c->border)) < SNAP)
|
||||||
ny = sy + sh - c->h - 2 * c->border;
|
ny = WY + WH - c->h - 2 * c->border;
|
||||||
if(!c->isfloating && (lt->arrange != floating) && (abs(nx - c->x) > SNAP || abs(ny - c->y) > SNAP))
|
if(!c->isfloating && !lt->isfloating && (abs(nx - c->x) > SNAP || abs(ny - c->y) > SNAP))
|
||||||
togglefloating(NULL);
|
togglefloating(NULL);
|
||||||
if((lt->arrange == floating) || c->isfloating)
|
if((lt->isfloating) || c->isfloating)
|
||||||
resize(c, nx, ny, c->w, c->h, False);
|
resize(c, nx, ny, c->w, c->h, False);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -1258,9 +1247,9 @@ resizemouse(Client *c) {
|
|||||||
nw = 1;
|
nw = 1;
|
||||||
if((nh = ev.xmotion.y - ocy - 2 * c->border + 1) <= 0)
|
if((nh = ev.xmotion.y - ocy - 2 * c->border + 1) <= 0)
|
||||||
nh = 1;
|
nh = 1;
|
||||||
if(!c->isfloating && (lt->arrange != floating) && (abs(nw - c->w) > SNAP || abs(nh - c->h) > SNAP))
|
if(!c->isfloating && !lt->isfloating && (abs(nw - c->w) > SNAP || abs(nh - c->h) > SNAP))
|
||||||
togglefloating(NULL);
|
togglefloating(NULL);
|
||||||
if((lt->arrange == floating) || c->isfloating)
|
if((lt->isfloating) || c->isfloating)
|
||||||
resize(c, c->x, c->y, nw, nh, True);
|
resize(c, c->x, c->y, nw, nh, True);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -1276,9 +1265,9 @@ restack(void) {
|
|||||||
drawbar();
|
drawbar();
|
||||||
if(!sel)
|
if(!sel)
|
||||||
return;
|
return;
|
||||||
if(sel->isfloating || (lt->arrange == floating))
|
if(sel->isfloating || lt->isfloating)
|
||||||
XRaiseWindow(dpy, sel->win);
|
XRaiseWindow(dpy, sel->win);
|
||||||
if(lt->arrange != floating) {
|
if(!lt->isfloating) {
|
||||||
wc.stack_mode = Below;
|
wc.stack_mode = Below;
|
||||||
wc.sibling = barwin;
|
wc.sibling = barwin;
|
||||||
if(!sel->isfloating) {
|
if(!sel->isfloating) {
|
||||||
@ -1393,6 +1382,7 @@ setclientstate(Client *c, long state) {
|
|||||||
|
|
||||||
void
|
void
|
||||||
setlayout(const char *arg) {
|
setlayout(const char *arg) {
|
||||||
|
static Layout *revert = 0;
|
||||||
unsigned int i;
|
unsigned int i;
|
||||||
|
|
||||||
if(!arg)
|
if(!arg)
|
||||||
@ -1402,7 +1392,12 @@ setlayout(const char *arg) {
|
|||||||
break;
|
break;
|
||||||
if(i == LENGTH(layouts))
|
if(i == LENGTH(layouts))
|
||||||
return;
|
return;
|
||||||
|
if(revert && &layouts[i] == lt)
|
||||||
|
lt = revert;
|
||||||
|
else {
|
||||||
|
revert = lt;
|
||||||
lt = &layouts[i];
|
lt = &layouts[i];
|
||||||
|
}
|
||||||
if(sel)
|
if(sel)
|
||||||
arrange();
|
arrange();
|
||||||
else
|
else
|
||||||
@ -1545,49 +1540,60 @@ textw(const char *text) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
tile(void) {
|
tileresize(Client *c, int x, int y, int w, int h) {
|
||||||
unsigned int i, n, nx, ny, nw, nh, mw, th;
|
resize(c, x, y, w, h, RESIZEHINTS);
|
||||||
|
if((RESIZEHINTS) && ((c->h < bh) || (c->h > h) || (c->w < bh) || (c->w > w)))
|
||||||
|
/* client doesn't accept size constraints */
|
||||||
|
resize(c, x, y, w, h, False);
|
||||||
|
}
|
||||||
|
|
||||||
|
unsigned int
|
||||||
|
tilemaster(void) {
|
||||||
|
unsigned int n;
|
||||||
Client *c, *mc;
|
Client *c, *mc;
|
||||||
|
|
||||||
dozoom = True;
|
for(n = 0, mc = c = nexttiled(clients); c; c = nexttiled(c->next))
|
||||||
nx = MX;
|
|
||||||
ny = MY;
|
|
||||||
nw = 0;
|
|
||||||
for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
|
|
||||||
n++;
|
n++;
|
||||||
|
if(n == 0)
|
||||||
/* window geoms */
|
return 0;
|
||||||
mw = (n == 1) ? MOW : MW;
|
if(n == 1)
|
||||||
th = (n > 1) ? TH / (n - 1) : 0;
|
tileresize(mc, MOX, MOY, (MOW) - 2 * mc->border, (MOH) - 2 * mc->border);
|
||||||
if(n > 1 && th < bh)
|
|
||||||
th = TH;
|
|
||||||
|
|
||||||
for(i = 0, c = mc = nexttiled(clients); c; c = nexttiled(c->next)) {
|
|
||||||
if(i == 0) { /* master */
|
|
||||||
nw = mw - 2 * c->border;
|
|
||||||
nh = MH - 2 * c->border;
|
|
||||||
}
|
|
||||||
else { /* tile window */
|
|
||||||
if(i == 1) {
|
|
||||||
ny = TY;
|
|
||||||
nx = TX;
|
|
||||||
nw = TW - 2 * c->border;
|
|
||||||
}
|
|
||||||
if(i + 1 == n) /* remainder */
|
|
||||||
nh = (TY + TH) - ny - 2 * c->border;
|
|
||||||
else
|
else
|
||||||
nh = th - 2 * c->border;
|
tileresize(mc, MX, MY, (MW) - 2 * mc->border, (MH) - 2 * mc->border);
|
||||||
}
|
return n - 1;
|
||||||
resize(c, nx, ny, nw, nh, RESIZEHINTS);
|
}
|
||||||
if((RESIZEHINTS) && ((c->h < bh) || (c->h > nh) || (c->w < bh) || (c->w > nw)))
|
|
||||||
/* client doesn't accept size constraints */
|
void
|
||||||
resize(c, nx, ny, nw, nh, False);
|
tilevstack(unsigned int n) {
|
||||||
if(n > 1 && th != TH)
|
int i, y, h;
|
||||||
ny = c->y + c->h + 2 * c->border;
|
Client *c;
|
||||||
i++;
|
|
||||||
|
if(n == 0)
|
||||||
|
return;
|
||||||
|
|
||||||
|
y = TY;
|
||||||
|
h = (TH) / n;
|
||||||
|
if(h < bh)
|
||||||
|
h = TH;
|
||||||
|
|
||||||
|
for(i = 0, c = nexttiled(clients); c; c = nexttiled(c->next), i++)
|
||||||
|
if(i > 0) {
|
||||||
|
if(i > 1 && i == n) /* remainder */
|
||||||
|
tileresize(c, TX, y, (TW) - 2 * c->border,
|
||||||
|
((TY) + (TH)) - y - 2 * c->border);
|
||||||
|
else
|
||||||
|
tileresize(c, TX, y, (TW) - 2 * c->border,
|
||||||
|
h - 2 * c->border);
|
||||||
|
if(h != TH)
|
||||||
|
y = c->y + c->h + 2 * c->border;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
tile(void) {
|
||||||
|
tilevstack(tilemaster());
|
||||||
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
togglefloating(const char *arg) {
|
togglefloating(const char *arg) {
|
||||||
if(!sel)
|
if(!sel)
|
||||||
@ -1796,7 +1802,7 @@ void
|
|||||||
zoom(const char *arg) {
|
zoom(const char *arg) {
|
||||||
Client *c = sel;
|
Client *c = sel;
|
||||||
|
|
||||||
if(!sel || !dozoom || sel->isfloating)
|
if(!sel || lt->isfloating || sel->isfloating)
|
||||||
return;
|
return;
|
||||||
if(c == nexttiled(clients))
|
if(c == nexttiled(clients))
|
||||||
if(!(c = nexttiled(c->next)))
|
if(!(c = nexttiled(c->next)))
|
||||||
|
Loading…
Reference in New Issue
Block a user