added Neale Pickett's spawn patch, thanks Neale
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								dwm.c
									
									
									
									
									
								
							@@ -182,6 +182,7 @@ static void setlayout(const Arg *arg);
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static void setmfact(const Arg *arg);
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static void setup(void);
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static void showhide(Client *c);
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static void sigchld(int signal);
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static void spawn(const Arg *arg);
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static void tag(const Arg *arg);
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static int textnw(const char *text, unsigned int len);
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@@ -1391,11 +1392,15 @@ showhide(Client *c) {
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	}
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}
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void
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sigchld(int signal) {
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	while(0 < waitpid(-1, NULL, WNOHANG));
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}
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void
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spawn(const Arg *arg) {
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	/* The double-fork construct avoids zombie processes and keeps the code
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	 * clean from stupid signal handlers. */
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	if(fork() == 0) {
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	signal(SIGCHLD, sigchld);
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	if(fork() == 0) {
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		if(dpy)
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			close(ConnectionNumber(dpy));
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@@ -1403,10 +1408,8 @@ spawn(const Arg *arg) {
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		execvp(((char **)arg->v)[0], (char **)arg->v);
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		fprintf(stderr, "dwm: execvp %s", ((char **)arg->v)[0]);
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		perror(" failed");
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		}
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		exit(0);
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	}
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	wait(0);
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}
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void
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@@ -1455,14 +1458,8 @@ tile(void) {
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		h = wh;
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	for(i = 0, c = nexttiled(c->next); c; c = nexttiled(c->next), i++) {
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		if(i + 1 == n) { /* remainder */
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			if(wy + wh - y < bh)
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				resize(c, x, y, w - 2 * c->bw, wy + wh - y - 2 * c->bw, False);
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			else
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				resize(c, x, y, w - 2 * c->bw, wy + wh - y - 2 * c->bw, resizehints);
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		}
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		else
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			resize(c, x, y, w - 2 * c->bw, h - 2 * c->bw, resizehints);
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		resize(c, x, y, w - 2 * c->bw, /* remainder */ ((i + 1 == n)
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		       ? wy + wh - y - 2 * c->bw : h - 2 * c->bw), resizehints);
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		if(h != wh)
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			y = c->y + HEIGHT(c);
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	}
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