Keep track of the amount of items (not a total buffer size), allocate an array of
new items. For now change BUFSIZ bytes to 256 * sizeof(struct item)).
according to the getline(3) documentation, the calling code needs to
free the buffer even if getline fails.
dmenu currently doesn't do that which results in a small leak in case of
failure (e.g when piped /dev/null)
$ ./dmenu < /dev/null
==8201==ERROR: LeakSanitizer: detected memory leaks
Direct leak of 120 byte(s) in 1 object(s) allocated from:
#0 0x7f6bf5785ef7 in malloc
#1 0x7f6bf538ec84 in __getdelim
#2 0x405d0c in readstdin dmenu.c:557
moving `line = NULL` inside the loop body wasn't strictly necessary, but
IMO it makes it more apparent that `line` is getting cleared to NULL
after each successful iteration.
* Increase the length of composed strings to the same limit as st (32 to 64 bytes).
* Initialize ksym to NoSymbol to be safe: currently this is not an issue though.
* Add comments to clarify the return values of XmbLookupString a bit.
we already need to know the string length since `cursor` needs to be
adjusted.
so just calculate the length beforehand and use `memcpy` to copy exactly
as much as needed (as opposed to `strncpy` which always writes `n`
bytes).
currently readstdin():
- fgets() into a local buffer,
- strchr() the buffer to eleminate the newline
- stdups() the buffer into items
a simpler way is to just use getline(3), which will do the allocation
for us; eliminating the need for stdup()-ing.
additionally getline returns back the amount of bytes read, which
eliminates the need for strchr()-ing to find the newline.
Always use ~30% of the monitor width for the input in horizontal mode.
Patch adapted from NRK patches.
This also does not calculate inputw when using vertical mode anymore (because
the code is removed).
while i was timing the performance issue, i noticed that there was lots
of random redrawing going on.
turns out there were coming from here; if someone presses CTRL/ALT etc
without pressing anything else, nothing will be inserted, so nothing
will change. but the code will `break`, go down and do a needless redraw.
this patch changes it to simply return if the keypress iscntrl()
also avoid potential UB by casting *buf into an unsigned char.
a massive amount of time inside readstdin() is spent trying to get the
max input width and then put it into inputw, only for it to get clamped
down to mw/3 inside setup().
it makes more sense to calculate inputw inside setup() once we have mw
available. similar to the last patch, i see noticeable startup
performance improvement:
before -> after
160ms -> 60ms
additionally this will take fallback fonts into account compared to the
previous version, so it's not only more performant but also more correct.
this replaces inefficient pattern of `MIN(TEXTW(..), n)` with
drw_fontset_getwidth_clamp() instead, which is far more efficient when
we only want up to a certain width.
dumping a decently sized (unicode) emoji file into dmenu, I see the
startup time drop significantly with this patch.
before -> after
360ms -> 160ms
this should also noticeably improve input latency (responsiveness) given
that calcoffsets() and drawmenu() are pretty hot functions.
The keypad Enter key was already supported. On some keyboard layouts like my
laptop the page-up and page-down key is more comfortable to use.
This adds a few lines but no complexity.
WM_CLASS is a standard ICCCM property which is used to identify windows.
Window managers and compositors use it to allow per-application
configurable behavior.
This reverts commit 09d0a36e03.
Using strncmp with the length of the user input turns it into a prefix
match rather than an exact match as it's supposed to be.
When the input text fully matches a single item, do not draw the item
and highlight the input text to show that it matches an item in
opposition to regular input text not matching anything.